Flash Fundamentals: Symbols
Converting your shapes into Symbols helps you manage and create Flash movies efficiently.  In addition, using Symbols allows you to manipulate and animate shapes in unique ways.  This chapter details how Symbols are created, how they work, how they are organized, and how they are edited.

OBJECTIVES
Upon completing this section, you should be able to:
  1. Convert Shapes into Symbols
  2. Use and understand the Library
  3. Understand the Symbol and Instance Relationship
  4. Modify Symbols
  5. Modify Instances of Symbols