| Chapter
1: Introduction to Flash 4 |
Vector Graphics
Internet Image Standards
Plugins: Extending the Capability of Browsers
Internet Production Issues
|
| Chapter 2: The Flash Environment |
The Flash Workspace
Customizing the Flash Workspace
|
| Chapter 3: Flash Fundamentals: The Drawing Tools |
The Stage
Shape Fundamentals
The Line Tool
The Oval Tool
The Rectangle Tool
The Pencil Tool
The Brush Tool
The Ink Bottle Tool
The Paint Bucket Tool
The Dropper Tool
The Eraser Tool
The Magnifier Tool
The Hand Tool
|
| Chapter 4: Flash Fundamentals: Selections, Text and
Gradients |
Selection Tools
Lasso Tool
Arrow Tool
Text Tool
Overlay Tool
Custom Gradients
|
| Chapter 5: Flash Fundamentals: Symbols |
Symbols and Instances
The Library
Using Instances
Editing Symbols
|
| Chapter 6: Flash Fundamentals: Animation Techniques |
Animation Basics
The Timeline
Animation's with Timelines
Movie Properties
Frame-By-Frame Animation
Adding Frames
|
| Chapter 7: Tweening |
Motion Tweening
Motion Guides
Shape Tweening
Shape Hints
Using Mask layers in Animation
|
| Chapter 8: Movie Clip |
Using Movie Clips for Animation
Creating Movie Clips
Using Multiple Timelines
Using Constraints
Movie Clips on Main Stage
|
| Chapter 9: Buttons |
The Button Timeline
Creating Buttons
Using Buttons on the Stage
|
| Chapter 10: Interactivity: Actions |
Frame actions and the timeline
Selecting Actions
Buttons Actions
Frame Labels
Movie Structure
|
| Chapter 11: Interactivity: Tell Target |
Unique Identifiers for movie clips
Using Tell Target to Control Movie Clips
The Hierarchical Structure of Multiple Timelines
Using Tell Target to Structure Movies
|
| Chapter 12: Interactivity: Flash Forms and Link to
the Web |
Forms in Flash
Text Field Properties
Processing the Form with a Button
Flash in HTML Documents: Using Get URL
|
| Chapter 13: SOUND |
Importing Sound Files into Flash
Setting Sound Compression
Using Sound in Flash
Assigning and Modifying Sound
Setting Sound Behavior
|
| Chapter 14: Importing External Media |
Importing Bitmap images
Importing Vector Images from other applications
|
| Chapter 15: Preloaders and Publishers |
The Preloader
Using If Frame is Loaded
Publishing to HTML
Exporting content in other Media
Windows Projector / Macintosh Projector
Using Dreamweaver
|